Lucas came from a franchise in much worse shape than Star Fox, and is also from a game that never released in the West. Star Fox was a franchise with 3 playable representatives in Brawl, one more than Donkey Kong and the same amount as Kirby, both of which are larger franchises. It should not come as a huge shock, then, that a character like Wolf would be a lower priority during the planning stages of Smash 4. Star Fox as a series had been on a decline for some time by the time Smash 4 development began. The last original game in the series was the lack luster Star Fox Command in 2006, and Miyamoto himself stated that the 2011 3DS remake of Star Fox 64 would be used to gauge interest in the series. This quote from Sakurai may shed some light on these cuts. Smash 4 really could use more landmasters This would have made her one of the only unique characters (although she does share some animations with Kirby) to be removed between games, and the only character cut from Smash 64 to Melee. Jigglypuff, a member of the N64 original 12, was almost cut multiple times. The main take away from this grouping is that clones are more likely than fully unique characters to be cut and franchises with multiple reps are more likely than small franchises to see losses. Besides that, they share very little in common. With the exception of Mewtwo, all of these characters are clone characters, a distinction that should be taken note of. All of the characters with the exception of Roy also happen to come from established series with more than three reps. 64, and everyone of the characters found in the original game made their way back in the Gamecube sequel. Brawl, however, was a different story. Brawl saw five total characters cut from Melee. They were as follows: Meleeās roster was very much an upgrade from Smash Bros. Continued abuse of our services will cause your IP address to be blocked indefinitely.Wait, what do you mean not everyone is coming back? Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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